The surrealism did not work for this walking sim. There are no puzzles; you are forced to simply walk forward and experience the story with no dialogue and very limited reading.

It starts off strong but then goes into a hallucination fever dream. Terrible symbolism do not create good story telling. There are subjects in the game that kept repeating, like a cardinal, with little to no explanation of why or what it was representing. If I have to constantly guess what I am seeing to understand your story, it's not a good story. You did not do a good enough job to make it cohesive or understandable.

Reviewed on Jan 14, 2024


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