Who knew Bomberman was a Harrison Ford fan?

The sequel to Wario Blast- I mean Bomberman GB 1 in Japan and it's easy to tell due to the reoccurring upgrade system which is the only good idea this subfranchise of Bomberman has ever done right.
The game has the usual world with stages and you need to kill all enemies to get to the exit and so on, but we have a somewhat interesting twist here that relies on puzzle stages and the idea is pretty decent! But the execution is really, really bad with how the stages are designed, they feel like mazes like something you'd see in a Pacman spinoff rather than a functional classic Bomberman stage. The stage gimmicks start at the first stage of each world where they ask you to pick one out of two paths, each of them containing a set of exclusive stages with a different gimmick from one other. For example, the first path is whether you'd like to kill all enemies with a strict time limit for the entire 5 stages of the world or take the other path where you have much more time but you have to kill them in a certain order, as I've previously said the idea is interesting and kinda puts a spin to the Bomberman gameplay we are so used to by 1995, but it's still boring! The later world just forces us to do too many switch puzzles and whatnot making the game a slog to go through! I really wanted the game to end but the stages take so long to beat it's not fun.
And the boss fight, dear god they suck like we all know it's a series staple by now, all Bomberman games have terrible boss fights but this one uses the last world as a boss rush and it's so annoying!

But hey, unlike the first Bomberman GB game this one has multiplayer with the link cable and stuff making it somewhat worth it if you want a Bomberman experience on the go!

Man, we really came to a point where something we expect out of a Bomberman game becomes a selling point you know it sucks.

Reviewed on Apr 15, 2023


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