I used to think that Source is the best medium for creating uncanny atmosphere and liminal spaces in games, but the n64 aesthetic is maybe even better at that. Plaza got me pantpoopin on a level I haven't achieved in years, but unfortunately gameplay vise the horror side got annoying pretty fast, and I couldn't make myself finish the final part. Overall really fun and captures the feel of old creepypasta games, provides lots of extra hidden content that gave me that childlike wonder that I hadn't felt in quite some time, while also telling a pretty good story, grounding its horror in something very human
Upd: after getting more into the secrets of the game, I take back that last statement lol

Reviewed on Mar 10, 2024


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