I will never understand how someone could think this is just a worse X1. Maybe those people aren't human? Maybe they didn't play it. X2 is the standard by which I measure all Mega Man games.

Finally, it doesn't matter if you're new and haven't a bog what the weakness order is cause you can feasibly tackle any of the bosses with just the buster. Several go on the defensive if you bring out special weapons so it's not as simple as trivialising them. They actually got the difficulty balance in a Mega Man game perfect. I'm astounded.

This might be the best kit X has had access to. The double charge shot is the single most powerful upgrade in the series. Spin Wheel rips through hallways. You can chain air dashes into charged Speed Burners for massive airtime. If you set him up right, you can pelt Crystal Snail with a charged Magnet Mine that will keep shoving him back til he dies. It's hysterical in motion. Check out the speedruns.

Giving X the dash by default enabled so much innovation in Mega Man level design. You go all over the screen in this game and there's MASSIVE stage diversity. Dodging around the searchlights in Magna Centipede is a grand time. Bubble Crab is the unequivocal best water stage in the series. The soundtrack completes X1's innovative rock style with emotional undertones. Fun fact, the composer of Chill Penguin's theme headed this game's music!

X2 is far and away my favourite Mega Man game. It has some stiff competition in the Inti games and 11, but the stars aligned here somehow to produce my most enjoyed and replayed Mega Man.

Reviewed on Sep 13, 2023


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