Let’s start positive. This game sells completely the strengths of Idolm@ster. All the idols are problematic students which for some reason or another are not realizing their full potential. Character-wise there are common staples of the genre: idols struggling with their gender identity or ones with self-esteem problems, but also other specific issues like a student who has given up on life after failing her previous dream, or one who has fallen into a self-hatred pit of isolation after breaking up with their previous idol unit. Not only are the character concepts here mostly interesting and likeable, but a school that encourages the alumni to be their best selves and clash with the other students is the ideal setting to explore these stories. In fact, the game is perfectly built around the idea of helping these girls to shine on stage and their personal lives.

You produce each of the idols and manage their schedules, constantly training and interacting with them through the visual novel sections to learn more about them, their insecurities, and their strengths, to see how you can make them the best person they could possibly be. Your first performances are terrible, your idols will not even be able to finish their song due to exhaustion and they will do an absolutely terrible job at it. With each produce run results start showing, learning the gimmicks of each idol’s gameplay style, using your resources correctly, and leveling up your cards all build to their visual growth on stage; they have memorized the entire song and choreography by now, a bigger audience will appear at their concerts, and more importantly, the girls start confidently smiling on stage, finally happy with themselves. Sorry to be corny but Gakumas absolutely understands why we love idols and why we want to support them. The game has been polished to a sheen to fully realize this idea. Even elements outside the game like the animated MVs for each girl make a great job on selling you on their individuality.

Sadly the game crashes and burns with the insipid writing, which is serviceable at best and God awful at worst. For some unexplainable reason Namco decided that the writing team would be helmed by Fushimi Tsukasa, from Oreimo and Eromanga sensei fame. You read that right. I was hoping time would prove me wrong but all of Gakuen’s interesting concepts are ruined by the writing. Main story scenarios get explicitly romantic with your idol of choice, and each route is plagued with the terrible tropes of your average LN, including the idols constantly reading the situation as sexual, feminizing the aforementioned idol struggling with their gender identity or your horny self insert constantly flirting with any near minor (even the teachers aren't excempt from this). The relationship between the idols and the self-insert skews from passable to creepy as shit at the drop of a hat and it’s really hard getting invested. I feel like I have to make up my own story in my head to not roll my eyes out of my skull.

Look, I wouldn’t be as frustrated here if this shit didn’t feel crowbarred into a game that does not need any of these shitty tropes to shine and that CONSTANTLY pushes the story in your face. A professional producer character who manages the girls’ schedules and gets to know them better is a great idea! But it really clashes with the juvenile dating sim thing that this game is constantly attempting. It’s even more infuriating when these tropes ruin the characters themselves. One of the idols is a genius girl who has excelled at everything academics all her life and has basically guaranteed her entire future, but decided against all odds to train as an idol despite absolutely failing at it only because she wanted to dedicate her life to her weaknesses. Fucking inspiring, right? Well, do I need to explain why giving her the shitty fetish gimmick of being aroused by pain and suffering fucking DESTROYS her character? This is past just wanting to attract a creep audience, this is terrible writing.

As you can see, I have a lot of thoughts about this game. In many ways I think this is an absolutely amazing concept and I will continue playing the game for now. The potential here is frankly outstanding, the gameplay is addictive, I love the art, and I am very curious on the long term content as a gacha, especially because it has been lamp shaded pretty hard Gakumas will be a series with an ever expanding cast of new students joining the school, meaning the writers can (hopefully, for the love of god) see what works and is not working for future storylines.

Unlike Song for Prism I am not sure what will be the future of Gakumas. Will it be a success or a failure? No idea, but I am sufficiently in love with the ideas here to be interested in this branch for the foreseeable future. Personally, the writing here is so bad I wouldn't reccomend it to anyone except the most hardcore of idol fans. I can see myself falling off hard after a certain point. My personal head canons are far more interesting than the actual story events here.

Reviewed on May 17, 2024


2 Comments


1 month ago

Maybe it was my fault for being cautiously optimistic. Hearing Mao call herself a prince made me think they'd embrace her androgynous design even having her outright refuse to be an idol at first if she was going to wear feminine clothing like skirts but then they have the producer call her cute and worsen her gender dysphoria. Tsukasa Fushimi has not evolved past the early 2000s and I honestly can't say out of the plethora of gatchas in the market I want to commit to one just to see if it's going to be as blatantly transphobic as I fear. Which is actually really funny because Shiki Aoki (a Japanese trans man) voiced Asuka Ninomiya in Cinderella Girls.

1 month ago

@Valri I will be honest, from the very first moment I saw Mao's deal I knew she was going to be written like shit so my expectations were set low enough to not be dissapointed. Mao is basically Naoto P4 except with little of the societal background that made her story defensible.