Incredibly annoyed with the combat. Combat can be really damn fun when it works, but for me it just feels so unresponsive most of the time. Like this game is frustrating as hell UX wise in combat. Telling me I can dodge something when I can't, telling me I can do a finishing combo when I cant, etc etc etc. Getting stun locked over and over again. Its annoying as hell. I thought I would get used to it but somehow they actually made it worse than the first game in this regard. Which was a problem in the first two but not nearly this frustrating. Maybe I’m the only person, I see basically no one complain about these things but I had multiple nights I outright stopped playing due to the combat. I could ramble about the combat and unresponsive ness of the game for hours but you get the point.

Story was incredibly lack luster in a lot of ways. Like it hit a lot of amazing big beats but skipped over so incredibly much in between. I feel like the story alone should have been 35 hours, but instead was crammed into 20, so pacing just felt bad. There were so many intimate character moments I feel like we could have gotten that we just didn’t because we were too busy skipping from one main villain destroying NYC to the next.

World was expanded which was so needed but then heavily under utilized massive parts of it and the benefit it added was lost by the wing suit being so OP.

Progression also felt non-existent other than gaining the symbiote abilities.

Conclusion:
Spider-Man 2 improved on the formula in some areas, but it’s worse than the first two games in some key places for me that really matters: Combat, Story, Pacing, Progression.
To be clear, I still had fun with the power fantasy of being Spider-Man. I also really enjoyed the side content and the main story/character beats. But those things only take you so far when so much of the rest of the game frustrated me every step of the way.

Really disappointed honestly. When I chose to get this on launch I was choosing between it and another game and I wish I had chose the other and avoided launch price.

Reviewed on Nov 27, 2023


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