Showed a lot of initial promise, however the core gameplay becomes repetitive after not too long. Story missions to sidequests all feel identical in structure, and only the same handful of a dozen enemies ever show up.

Progression is tedious and the lack of online functionality doesn't help, as many of the game's mechanics were tied to it, most notably the ability to access certain items and sending units you're not using away to gather resources.

One thing I have to give it praise for is the universal friendly fire system. It makes you consider where you move your units on the field and carefully choose what attacks to use when.

Hope for another game to pick up the slack here.

Reviewed on Mar 30, 2023


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