Zellia
Axiom Verge 2015
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
5 days
Last played
May 15, 2022
First played
May 10, 2022
Platforms Played
May 2022
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15
Finished the game. Wasp boss gave me a little trouble, the robot bullet-hell boss was awful, and the final boss was ok.
Overall, kinda... fine? It has interesting ideas but I don't think it executes them well enough to be anything special.
Overall, kinda... fine? It has interesting ideas but I don't think it executes them well enough to be anything special.
Finished
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14
Today was definitely better, and after some backtracking and exploring for power ups I stumbled upon the hallucination sequence, which was full of kinda annoying enemies but the boss fight was well done.
It felt a bit weird to have to explore and find the upgrade needed to progress (or even backtrack) in a bit of a random out of the way location though, but hey, now I can teleport in any direction which is cool.
It felt a bit weird to have to explore and find the upgrade needed to progress (or even backtrack) in a bit of a random out of the way location though, but hey, now I can teleport in any direction which is cool.
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13
Beat a few more bosses and ended up getting the Grappling Hook. Still though, a sense of boredom and frustration is happening upon me. The maps seem large but not especially tightly designed, and the glitch mechanic is interesting, but also a bit style over substance. Still, we'll see if things improve.
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11
Got a few more upgrades, including the one to glitch out things. Already seems interesting, can't wait to see what the game does with the glitch mechanics.
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10
Made a start on this yesterday, very atmospheric and looks a lot better in motion than in screenshots. Kinda weird mix of 8 and 16-bit aesthetics in some ways. It seems a bit alien, which is probably the point.
Didn't get far, just far enough to get Nova and go back to the initial save room.
Didn't get far, just far enough to get Nova and go back to the initial save room.