Knuckle Sandwich is REALLY close to being an absolutely perfectly uneven game. If it pulled one or two fewer punches near the end I'd totally forgive it for how much the plot meanders from one rushed plot thread to another rushed plot thread, hell I'd even see the game's sometimes clumsy sometimes downright abrasive design as a plus not a minus. It's like, already in the range of simulating the confusing absurd agency-killing sometimes brutal mundanities of service industry life, if it could just take that laaaast stretch over the whole thing would fit like a glove and I'd call it a miracle game whose disparate pieces somehow manage to line up to a whole greater than the sum of its parts. Christ, it's not like the game doesn't deserve it, every bit of it is brimming with this loving attention to detail, all these new and fun and lively bits that just keep winning you back in every time the game feels like it's daring you to lose interest in it outright. I want for nothing else than for Knuckle Sandwich to be the kinda sleeper hit that filters everyone but the Realest Kinosseurs of true Ludonarrative Mastery.

... but the future refused to change.

Reviewed on Nov 25, 2023


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