First of all, I think it's a pure experience, different from other games. There's less interaction, more story. There was a lot of discussion about it, but my opinion was that it's not like other games. It's a game and it probably doesn't fit your definition of a game, but it is. It's like What Remains of Edith Fitch, the presentation is like that. There's a story and we move through it with atmosphere. We walk and sometimes we fight. There's not a lot of interaction along the way, but we are affected by what we see.

Even though everything is good at this point, my expectations from this game were a bit different. The first game was graphically average, but this one looks much better. The fighting wasn't as intense and impressive in the first game, but I found it much more intense and impressive in this game. I also noticed that some things didn't change. The puzzles were average again, it's a pity that they didn't follow a different path. There were very few moments to interact in the cutscenes. For example, there could have been moments where you could press certain buttons while fighting, climbing, or defending. It could have been like Detroit: Become Human, but it wasn't. It's more of an experience where you're watching and there's much less gameplay. I would have liked to be able to steer the story and force us to constantly make choices. At some point it became a simulator where you just walk around and taste the atmosphere. While the level designs were incredible at this point, they didn't adequately cover up the shortcomings of the overall game. It could have been a perfect game after five years, but as it is, it's lacking. It's still a better experience than the first game, but it lacks variety. I liked it and found some of the scenes impressive and despite its shortcomings it's above average.

Reviewed on May 29, 2024


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