The grandfather of the Resident Evil series, Sweet home lays down the foundation of survival horror while standing on its own as a horror jrpg. It certainly has its faults though: menuing can be really shitty to navigate and managing each character and their items can be quite tedious. I found myself accidently pressing the wrong menu button multiple times. The difficulty scaling is quite abysmal; once your characters reach level 3 and onwards none of the enemies will ever truly pose a threat. The quick events are usually just some object falling down on a character and you can probably select the same dodge option the whole game and not die once. Really a lot of the game's mechanics are undermined by easy the game is. The story is good too but a lot of the revelations fall flat in presentation.

Despite its faults though, I really enjoyed the atmosphere and the progression of exploring the house. The soundtrack is pretty good, the basement and fresco themes being highlights. Overall an entertaining title to play from start to finish that gives me much more appreciation of Resident Evil.

Reviewed on Feb 20, 2024


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