Not Suikoden but I'm glad this is a game that exists.

Overall I had a pleasant experience with the game but there are some points that really brought the game down.

-Battles are too slow and character balance is all over the place. I wish there's a 2x option in the future. Magic is really useless early to mid game and suddenly becomes super good because of the bump of stats mages get past a certain level.

-I know this was trying to mimic Suikoden and old JRPGs but the inventory limit and being able to switch runes at your castle or towns limited how much I wanted to experiment with setups and runes.

-Speaking of (magic) runes, it's a good concept but lacks a lot of variety and you almost never use the good stuff because of how expensive they are.

-I value the soundtrack a lot in my reviews and sadly EC:HH really lacked here, there are some good 4-5 songs that I enjoyed but other than that it felt uninspired and really basic.

- The cooking and Beigoma sidequests are the most unfun things I've ever done in a game in a long time.

The good:

-Momo

-The english voice acting was superb and it really caught me off-guard because I was expecting an average VAing with how many characters there were but I was thoroughly surprised. Sure, there were some bad ones but the vast majority were great.

-The racing and card games were fun unlike the other two, the egg one reminded me of FF7 chocobo breeding so that's was nice. Had a lot of fun in those.

-The story was just alright. The premise is interesting enough but it never delivered that climax that I was expecting coming from Suikoden I-II. The (over) world feels a bit empty at times but there's a lot of biodiversity and races that make up for that.

Overall it was a good experience and I'm glad that I backed this game many years ago. There's definitely a lot of room for improvement and I'm sure their next game will be better.

Rest easy Mr.Yoshitaka Murayama and thank you for everything.

Reviewed on May 17, 2024


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