You’d expect a Nerve-software developed Doom episode to be great, having been developed a good 15+ years after the original releases, and you would be correct. At just 9 maps (Doom I episode length) it doesn’t overstay its welcome, and the levels are fun enough that I actually wanted to find the secrets in everything. Played on Switch as part of the recent remasters.

Reviewed on Nov 19, 2023


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