An idea so brilliant that it's just shocking that nobody came up with it sooner. Lovecraftian mythos lends itself perfectly to fishing, and fishing mini-games or full on fishing games have been trendy in the last couple of years. John Langan's awesome novel The Fisherman got there first on the Lovecraft/fishing connection, but Dredge made the concept into a fully-realized game, tagging Resident Evil inventory management and cutesy cottagecore indie aesthetics along the way.

Could have used more variety in gameplay and more things to do with resources (maybe cosmetics for the boat, or some building) - it felt a bit deflating to not have anything to spend money on after the final boat upgrade (for me, at least 30% of the game time).

Otherwise, enjoyed the hell out of the short time with the game, my eternal Subnautica itch was given a good scratch.

Reviewed on Dec 09, 2023


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