Passable as a dumb action game, but misguided in every other aspect, and even the things it does well Uncharted does many times better.

Some incomprehensible writing choices for an adventure game. The message it screams at you at every turn is all you will get if you dare to go on a quest is pain, misery, and death. Where Uncharted offers genuine thrills and humanism, Tomb Raider has nothing but relentless bleakness, torture porn, and the worst edgy grimdark drivel.

Where the writing isn't outright shitty, it's so boring and standard you kind of start to pine for the grimdark edginess. I can't remember a game where i was less interested in the central conflict, lore, any of the characters, collectibles, or anything adorning the gameplay loop.

The treatment of Lara is fucking abhorent, I'm frankly shocked that two women participated in writing this piece of shit. The sleaziest slasher directors have more respect for their female characters. From the very first scene this game is all about torturing Lara as much as possible, stripping her of all powers, and making her crawl through the dirt in a supposed empowerment narrative. What a scam.

The gameplay would possibly be something I could mildly praise, if it wasn't constantly interrupted by an endless barrage of quick time events, scripted scenes, cutscenes, tutorials etc. The game never gets any rhythm going, doesn't let you explore, fully enjoy any scene or set piece or present you with anything more substantial than bite-sized challenges.

All you get to do in Tomb Raider is sit through a deeply misogynistic, desaturated, miserable mid-00s style 'thriller' while occasionally pushing a button or two, and engaging in all the worst AAA games of that period had to offer - from throwaway tacked on 'RPG' mechanics to stale cover shooter gunplay.

Reviewed on May 01, 2023


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