Apparently this is considered to be pretty Souls-like for a metroidvania, though I don't really feel that. Mostly it's just a pretty, moderate-size metroidvania focused on close combat, but that combat feels really good and so does the movement once you get some upgrades. The bosses are also cool though needing to beat them without taking damage for special items really encourages you to completely cheese them. The story's a non-entity but that's not an issue when everything else is super great.

Reviewed on Sep 14, 2020


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