Enough and more has been said about Disco Elysium's writing that it won't be a surprise when I tell you that yes, the game does live up to that reputation. Games are always criticised for their writing and, more often than not, people are always right. Stories are generally plain bad for most AAA games, dialog tends to be hit or miss, there's usually no prose because obviously the developers don't prioritise written prose cause most players don't care about it. But Disco Elysium bucks the trend by not just having good writing for a game, it just has good writing period. The dialog, the characters, the story and the incredible prose make for one of the most memorable gaming experiences I've ever had. There's not much I can say that's not already said but suffice it to say, this game will stick around with me for a LONG time after having finished it. Everything about the experience, the music, the writing, the gorgeous art, all come together perfectly for a storm that made for a VERY enjoyable and emotional 25 hours and I will certainly be back for more since the game is a true blue RPG with a lot of options locked off to you based on your role play and I definitely missed so much my first time

It's a shame about the whole drama surrounding the development and the company though. I bought this game far before any of that happened and just before the Final Cut was released so I don't know how to feel about it. I guess the real word on all of it will come out some day and I hope the creators make more games at some point. It would be a shame if this was a one-off phenomenon and nothing came of it ever again

Reviewed on Apr 04, 2024


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