The original Metroid II is a more important video game, and honestly a better game for the sheer atmosphere the black and white graphics grant it. However, Samus Returns is more than a remake of the most underrated mainline Metroid game. It's a mission statement from developers that made it their mission to resurrect the series and make it kick even more ass than it did before, and that's certainly worth a lot in my eyes.

Is it better than Super, Fusion, or Zero Mission? Nah, but the addition of the parry being such a good thing for the combat was a genuine shock, and the presentation throughout does a great job of modernizing the series in a world full of imitators.

The only genuine knock I have against the game is the fact that its on the 3DS. This control scheme in combination with the high difficulty made this thing a real pain to play through on actual 3DS hardware. It might just be me, but I can't imagine the damn thing was built for this sort of game and I found myself wishing that I could just sync a Switch pro controller and play that way.

In any case, I'm overjoyed that this game helped pave the way for Dread and that we'll be getting a bigger, badder follow-up to this impressive first outing.

Reviewed on Jun 23, 2021


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