I've always liked Lost Legacy a lot. It combines all the great changes and improvements that Uncharted 4 brought to the Uncharted formula, but with the structure and pacing being more in line with the OG Uncharted trilogy. And on top of that, you have an entirely new main character dynamic to experience: Chloe's charismatic treasure hunter veteran presence clashing against Nadine's pragmatic straightforwardness. Now, this is 4th time I finished this game, and I'm still loving it as much, if not more than before.

I appreciate the small steps that ND took to add more spice to U4's gameplay, like the silenced weapons, or the lockpick-able safes spread all over. And then you have the open world section early on, which feels like a game inside a game because of how well-made it is, despite being relatively small and self-contained. Not to mention how well designed all the encounters are. There's a lot of interesting terrains and traversal mixed in these fights; I distinctly remember one where you are approaching enemies by way of multiple large pillars, so you can try closing in unseen by climbing through the longer paths, or just snipe away from afar if you have the means.

Then in the center of it all, the dynamic between Chloe and Nadine is just so fun to see. The girl talk between these two is so refreshing, in the grand scheme of things. There really is a future for the series beyond Nate, and I'm glad that ND explored this unlikely pairing of characters instead of something more predictable, like Sam and Sully. In a way, it only proves how flexible the Uncharted formula is.

And the most significant feeling I had during this playthrough is the fact that I do like Asav as a villain more than before. He's not quite the most memorable or well-written villain in the series, but I absolutely love the scenes where he goes on the offensive and fights our ladies head-on. Nadine described him as being more than what his exterior shows, and I feel like the game did show a bit of that, although he still needs way more screen time.

Also, the sequence at the end of the game is simply breathtaking. It's somewhat underrated because of how much it takes from their previous biggest set pieces, but it's definitely the most technically impressive set piece in the series. It's an incredible vertical slice of the Uncharted series as a whole, and it's a pretty poetic way to end it all.

Lost Legacy is not the gigantic leap forward that is Uncharted 4 (and it wasn't meant to be), but on all fronts, it is a great Uncharted game. I would put it as the 3rd best in the series. It is a cool and good thing that ND and Sony didn't just pump out a bunch more of these games and potentially bring down the series' reputation; the respect they have for one of their most successful series should be an example for everyone else. But man, I would love a new one someday, especially since its been 7 years hiatus, and there's barely anyone else that makes these sort of action adventure games these days. At least we have Indy filling the void soon-ish!

Reviewed on Feb 06, 2024


2 Comments


2 months ago

The only thing that hurt the game's score for me was the first hour or so, which was pretty slow and the gameplay was standard. You're right about the ending sequence, although the game got a lot of attention for the open ended middle section, that ending is definitely underrated and one of the best things in the entire series, and it feels like ND finally delivering on a similar concept from a certain level in 2 which was never that fun in my opinion.

2 months ago

@rundeer ah man I liked that first hour a lot haha. it might be my personal favorite opening of the series next to U3. I love how different the mood and vibe is compared to the others. But I understand that complaint of being slow.