The final game in NanaOn-Sha's initial debuts, but also the most overlooked one. Following a Space Channel 5-esque premise, the player must help Rhyme Rider Kerorican through various interplanetary songs. The art style, is super strong and I wish that there was more of it because we never see a NanaOn-Sha game that looks like this ever again.

I don't think there are many songs in Rhyme Rider Kerorican, and perhaps thats why it is so little remembered. However, there is an embodied emotion in the game design that I don't feel from any of the other NanaOn games. The sound is crackly and low quality, and once you hit the flow of notes, the animations string together into an absolutely wild frenzy of images. It captured the surprises of jazz and the pleasures of keeping the beat. On top of this, it isn't incredibly punishing while you figure things out. Something that is rare in many rhythm games today.

Reviewed on Jan 20, 2021


Comments