The games in the collection are based off the beautiful Wonderswan Color versions, and add features and fixes onto all the additions that version had as well. For both games that means the merciful ability to save whenever and wherever, as well as a lot of streamlining and various bugfixes that bring the games more on par with the SNES era Final Fantasy games.

Final Fantasy I in this version is very approachable for the most part, but as with the 2nd one there's plenty of really bad design decisions. At times it's pretty clear what you should do and where you should go, but other times the game seems to think you'll find it fun to wander aimlessly for hours to happen upon where you should be going. The dungeons aren't well designed or interesting, but usually aren't too terrible either.

The second one is way more compelling story-wise, with a whole new approach to characters and storytelling that laid the foundation for what future games would aim for. The stat progression system, however improved by the Wonderswan/GBA improvements, is pretty counterproductive and obtuse. The dungeon designs are also horrible, you should take no shame in using the very well-made fan maps that are available online. Some constellations of enemies will just obliterate you in the later dungeons, so don't be shy to use that save system either.

I played this on my DS Lite, and while the sound is ok I recommend using headphones from time to time when you can, as the music is much better when you've got the left and right properly separated.

Reviewed on Jan 24, 2024


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