A game that tries to be a full console game, but is much more suited to that of a hand-held such as the vita. Story was a unique experience, where your alignment very much falls into chaotic neutral.
Music was fitting, story was great fun. Levels have a strange art direction, that feels a bit out of the ordinary, especially since the character stills look great.
Gameplay is average at best. You take a top down view attack enemies with a few weapon types. The game revolves around a stamina bar, which means you just end up running around, hit an enemy moving back and waiting for stamina to return. Boss battles reward you for totally ignoring the boss until after they've attacked, rather than it's goal of pushing the player to put himself in danger to attack before the enemy does. You're only in danger when an enemy damages you more than you expected, and this just becomes frustrating. On top of this you are given a timer to complete areas, forcing you to move in and out of levels multiple times.

If the gameplay was more enticing, I could see this game being a lot more popular, but as it stands, it's hard to recommend.

Reviewed on Sep 27, 2023


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