Set pieces looked great, but not a lot of effort put into visual guidance. The puzzles—decently designed as they are—were hampered by unrelated winding corridors, dimly lit expansive areas, and vertical elements the player has no obvious reason to look around for. Burnout in the latter half was prevalent and while the final boss was technically impressive, most of the problems in previous areas of the game came back to haunt it.

Hoping the dev was willing to use feedback to improve upon Entropy: Zero 2.

Reviewed on Dec 15, 2023


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