This review contains spoilers

Call of Duty: Modern Warfare II feels like a massive disappointment after Modern Warfare (2019) got me excited for the new direction of this reimagining of my favorite COD series. Even worse, the original MW2 is my all-time favorite COD. So, I was disappointed when this game failed to do anything more than incorporate brief environmental echoes of the old game. Instead of the tight and twisty narrative of the original, this game tells a story with far too many characters, far too many villains, and terrible payoffs with the final act. This game opts repeatedly for spectacle and experimentation over the tried and true corridor shooting that made the old campaigns memorable. Also, they keep bringing back my least favorite mechanic--running away from enemies who fire on you... this HAS NEVER BEEN FUN on Veteran difficulty, and that is no different now.

Some of the especially bad mechanics included in this game include:
1) A FAR TOO LONG driving mission in which I died jumping between vehicles for no apparent reason.
2) Crafting and weaponless sections.
3) a Hitman-style level that is super clunky.

On the multiplayer front, I appreciate this game because my closest friend and I get to play it on a weekly basis, but a month and a half into the game's cycle, the spawns continue to be miserable, and several maps are broken for specific game modes. There is at least a 50/50 chance my friend and I are displeased with the map/game mode combination with a mixed bag quick play playlist.

Reviewed on Dec 07, 2022


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