This review contains spoilers

The fact that they tempt you to kill a dog in this game takes it down a full point, fuck that.

This game has a lot of things that are potentially great and I'd like to see them expand on. Interactable and movable objects, unique abilities for each character and the variety in quick time events are great. However, in this game sometimes those features are the games biggest issue. This game has a small cast and some of the quick time events / decisions you have to make in the moment are unforgiving as hell. If you miss one single button press in the heartbeat quick time event, that means the character will just die. I know this has been a thing in other games, but with a small cast and playing this with others, losing your character to a miss button press or making a 50/50 guess on a decision really does suck. Especially because one character, on the first chance you get to play her, can die on the only decision she gets the option to make in her chapter. It might be the nature of the Saw hotel you're trapped in, but I just didn't think this game was very fair.

The story itself is great, I think this is the scariest of the Supermassive Games released so far. I hope that them pumping these games out so quickly doesn't continue to be to the detriment of the quality of the games themselves, but there were definitely a few glaring bugs and issues with this game that I think could've been hashed out if they just had more time to work on it.

Reviewed on Dec 09, 2022


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