action rpgs without character-specific leveling systems are fun, right. it's fun to be able to switch up your playstyle whenever you want, instead of having to accumulate and spend resources to respec or be forced to start a new playthrough, right? can we all agree on this and have it be the standard moving forwards. i get that it has a place in souls games and the like but god is it fun to be able to switch up tactics on a dime. really i just want more action games without them also being rpgs

gear is still stupid but i mind it less when it's easy to get, so long as "god rolls" or whatever are not a prerequisite for interesting content

Reviewed on May 19, 2022


Comments


2 years ago

This comment was deleted