continues to copy respawn's homework and is better for it. after stealing most every movement mechanic from apex (aside from the broken stuff like wallbounces) they've moved onto swiping evo shields (evocrhome is technically last season) and supply bots. i do appreciate that every big update to fortnite keeps adding to the movement systems to the point where you can basically just consider it an arena shooter with one really big map. every change is well considered but the whole experience (at least in terms of gameplay) is just slightly too polished off to give us some really good exploits that really bust the whole thing wide open. there are enough systems at play on their own and getting around is smooth enough that i'm never truly bored in the transit times but the best Gaming Locomotion is always unintended by the developers.
they tightened up the graphics on level three. i didn't think it would be that noticeable but i moved from pc to console just to get all the fancy new bells and whistles. it is really really nice to look at. i truly loathe temporal artifacting, every time i see ghosting outlines of my character or the level geometry i feel like someone is dragging my brain across pavement. but there's something incredibly charming about the artifacts coming out of these early ray tracing engines. it feels so raw and grainy and weirdly analog. like you're seeing every little photon of light dotting your character whenever you're under the shadow of a tree. i imagine how i feel about this is similar to how most people get nostalgic for affine texture warping in old ps1 games. it's more genuine then temporal ghosting in my eyes. i think this is gamer brain damage really kicking in at age 26.

Reviewed on Dec 07, 2022


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