It's hard to talk about this game on it's own terms, because it's really easy to say "It's Diablo 1 x Runescape x Baldur's Gate", and because it really seems to be inspired by Diablo 1 and BG. The runescape comparison is mostly a tone thing, but if you've played the Divinity Original Sin games, that same tone is here (but it works better here, at least for me).

But yeah, it's a diablo-esque isometric ARPG, set in a nice sized open world with interesting, if simple, lore, and tons of colorful characters! Not many of them are incredibly memorable, being mostly vehicles for kinda 4th wall-ey jokes or otherwise absurd situations, but they're enjoyable and fit the light tone of the game well.

The only thing that got in the way of my enjoyment of the game was the boss design. I'm not saying diablo 1 & 2 had great boss design, but these bosses have a habit of just spamming huge aoe attacks that cause you to stun, unless you've put your levels into the right kind of defense (spells), which, being a sword man dude, I had not. I say play on easy if you're gonna focus on being martial. All the difficulties do is increase/decrease the amount of xp you get (so like, on easy you level up faster). That's a nice way to do it, except if you change your mind late in the game you basically can't change the difficulty, even though the option exists.

Basically if you like Diablo but wish it was a CRPG that made fun of you for being a Loot Head you'll like this. Also if you like rpg towns I think you'll find a lot to love here, the world isn't enormous, so it's pretty detailed and VERY loveable. The characters aren't crazy memorable, but the world is.

Reviewed on Jul 24, 2023


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