I really enjoyed the first house flipper, with a stupid amount of time spent on it and all DLC bought on release so I was excited as hell for this.

While there is a lot to love with improvements to returning mechanics, there’s also some minor annoyances here. Painting changed from highlighting walls and holding left click for a couple seconds being adjusted to holding down and actually moving the roller around the walls was a .. choice. I don’t hate it, I just think it’s more time consuming and cumbersome.

I liked the new building mechanic though and I know this is probably why the paining was changed.

Graphically, it’s also a lot nicer this time around it was a little off in the first game and I’m glad furnishings don’t feel oversized anymore and all can snap to the new grid system! It made building homes and placing items down feel a lot better knowing i could evenly place things either side of a bed, or smaller decor items on a table uniformly.

There didn’t seem to be a lot of levels/story missions which was also disappointing, I was expecting there to be more than there was in the first game, but it was kinda over just as it got going. I understand the main “play” is to do sandbox or to buy the houses outside of the missions and flip and sell etc, but I enjoy having these set missions and doing them (yes I’m aware this time you can create, share and play others’ “missions” but some more standard story ones woulda been good).

Also, not including carpets (beyond essentially rugs) or any kind of blind / curtains was ? Confusing to say the least.

Reviewed on Jan 20, 2024


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