Weirdly the only 'Metroidvania' (If you can call it that) that I've actually managed to complete and I think it's because it barely counts as a Metroidvania.

Carrion is a lot shorter than I expected it to be, I was expecting around 10/12 hours and ended up completing it in 4. Is that a bad thing? No, not really - short games can sometimes be very good in not outstaying their welcome and enjoyment. However, I really wish there'd been just a bit more to it.

It was fun to play as some kind of alien creature escaping a governmental lab that increases its mass by consuming people before then burrowing part of itself within walls to 'expand' and take over the facility (which, non surprisingly act as checkpoints).

Controls did get a bit annoying the larger you got though, with the final tier having me confused as to what end of the creature I was moving and ending up with annoying deaths as I'd have part of me within the room full of enemies that had flamethrowers etc etc.

The scattering of lore thrown about the game - mostly in the form of controllable "cutscenes" - were nice, however, I still have not a single clue as to the actual story (if there is one) besides alien escaped and at some point (past or future) a scientist walked around the facility? - Maybe I just didn't pay attention enough but that's what I got from it.

Reviewed on Jan 24, 2024


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