This Wolf-like tries to mix rogue-lite with a fast shooter, in what it does, tries really hard to be punitive to players. Project Warlock can seem like a waste of your time when faced with its Game Over screen, as the game forces you to restart your playthrough from step one. Surely, there could have been a better way to challenge players.
Graphics are merely disappointing, the game looks mismatched in style, trying to mix elements of newer games with retro games; its dynamic lightings look out of place, as well as certain textures, being at odds with the two-dimensional cardboard sprites. Robots, pharaohs, knights, body horrors - it seems the developers could not settle for a thematic for their games, it's all there nonetheless. All in all, the experience felt unnatural in one too many aspects to be enjoyable.
Graphics are merely disappointing, the game looks mismatched in style, trying to mix elements of newer games with retro games; its dynamic lightings look out of place, as well as certain textures, being at odds with the two-dimensional cardboard sprites. Robots, pharaohs, knights, body horrors - it seems the developers could not settle for a thematic for their games, it's all there nonetheless. All in all, the experience felt unnatural in one too many aspects to be enjoyable.