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DISPLAY


For a long time, this was a game I loved even though I couldn't beat it. Now that I've managed to clear the first final boss (baby steps!), I still think it's unique in being a game that doesn't have to promise completion to be really satisfying to play. The feel is so good, the visual style so quippy and goofy and weirdly cute (very Devolver before Devolver got a bit played out) — everything just works. Finishing it is only a small part of the fun.