There's something about Downwell that makes it one of my favorite action roguelikes. It doesn't have the art or complexity of something like Spelunky or the wild combinations of Binding of Isaac, but there it is. I suspect that it's the pacing that makes it work so well for me. Something about navigating the perfect combination of stompable enemies with those that you need to shoot is a blast. Rounds go by quickly, and I also like that it has a proper endgame. Playing this on Vita in tate is a delight.

Reviewed on Nov 02, 2022


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