Kamiwaza is full of cryptic and uneven mechanics, and i can't help but love them. you roam around familiar areas robbing similar items while hopping around in plain sight like a maniac and sometimes doing a few main story tasks. the stealth system is incredibly fast-paced and works like a sneak-infused stylish combat system. at points, the time-dependent navigation reminded me of a simplified version of the first Pathologic, where you spend long times walking while thinking of your next two or three big actions in order to optimize time. better yet: Kamiwaza kinda works like an immersive sim. everything you do leaves consequences behind that influence both the gameplay and the route you take in the story. it was surprisingly inventive.