Maybe it's because they wanted it to be harder than the last island in the base game, but it's a shame every boss in this except the nazi dogs rely on having as much little guys and projectiles on screen at the same time even though only maybe 1 or 2 bosses in the base game did that.
But like the base game, it still has the most beautiful artstyle ever, a great soundtrack, and amazing value with its ridiculously low price tag for how much work they put into this.
But like the base game, it still has the most beautiful artstyle ever, a great soundtrack, and amazing value with its ridiculously low price tag for how much work they put into this.