This game had some interesting ideas but ultimately failed to grab me after getting about 50% of the way through it.

I really enjoyed the premise of the game. The whole idea of a bunch of kids stuck in a machine they can't understand was very reminiscent of early Macross or Gundam. I liked that the battle system was simple yet had just enough tactical depth to it. Managing and upgrading the tank is cool too.

The big selling point of the game is the Soul Cannon and this is where I have some issues with the game. The problem is that I never felt the cost of the Soul Cannon was ever less than just starting over from the last checkpoint. Losing a crew member in this game is HUGE, and I never felt like it was better to do that than to just lose 30 mins to an hour of game progress to try a boss fight again or to redo a run through a chapter.

While I enjoyed the premise of the game, the plot never really grabbed me. I never felt really attached to any of my little Muppet dudes and found all their personalities really bare bones.

This is an interesting proof of concept but it's missing a few elements to really bring it together. I'm interested in the sequel to see how they improve things.

Reviewed on Mar 20, 2023


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