OG1 completed. Dropped on OG2.

OG1 - ***
This is a pretty breezy tactical RPG. The characters are all really charming and even though SRW is most known for being a crossover game for established media IPs, the original characters feel unique and aren't just composites of well known mecha characters. The story is interesting enough. The music is really good. The production values on the game really put to shame any recent SRW games.

Like many SRW games I've played, this is a pretty easy game up until the last 5 or so missions where there's a huge difficulty jump. Some of the final stages took me up to an hour to complete. The UI also feels a little confusing and doing something as simple as swapping a pilot or weapons seems to take too many steps. The game presents a lot of customizable options, but almost none of them are useful. The weapons that you're able to equip and swap between units are all the worst weapons in the game, and are mostly used by the worst units in the game. I found that by the end of the game upgrading these weapons had been a huge waste of money as even with considerable investment they're nowhere near as powerful or useful as the unique weapons in the game.

OG2 - unfinished

I ended up dropping this after getting about 30% through it. The gameplay wasn't changed enough for me to feel like I wanted to go through a whole other 50 level campaign for it. The issues in the last game were still present in this one. It does add branching paths for a little variety. The music is still pretty fantastic and I really liked the animations.

Reviewed on May 30, 2023


2 Comments


2 months ago

Seems you got a bit burnt out by the end. I haven't played this yet but that cover art is epic though I must say.

2 months ago

Yeah wouldn't recommend trying to play them back to back. I may go back and pick up OG2 to finish at some point. If you've never played a Super Robot Wars game before I think this is the ideal starting point.