It's really cool that they added in levels from Origins just so you could clearly tell how much better the level design in this game is. It's like a night and day difference between playing an Origins level and a Legends level, and that's not just because they picked some of the most annoying levels from Origins to put into this game. As much as the actual world design in Origins can be really interesting and creative, the world design in Legends is far more alive and the levels actually feel like they fit the gameplay.

The perfect example of this is the boss design in Origins versus the boss design in this game. In Origins, bosses were essentially just trial and error to see what they do, die, then go back and move forward one chunk, rinse and repeat. In Legends, it feels like the bosses actually have telegraphs, which makes the boss levels less annoying to go through and actually enjoyable.

I also really, really like how every "ability" from Origins is unlocked from the start, it opens a lot of opportunity right from the get go instead of having to drag through a bunch of levels without a wallrun mechanic.

The gimmicks in this game are a lot better than Origins. Almost every level has its own interesting spin on the mechanics of the game and it keeps the game fresh through and through, where with Origins levels really got repetitive over time because there was only the Fly levels, turning small, and the Treasure levels for gimmicks and thats pretty much it. The rest is just grinding through these platforming levels that don't really add anything substantial and repeat concepts while trying to get a bunch of lums. I'm glad they made getting the lum trophies a lot more forgiving in this game, though it's offset by the sheer amount of teensies you have to look for. Unsurprisingly, the Origins levels are particularly bad when it comes to the increase in teensies per level.

The one thing is, as some people have mentioned before, it's sort of sad that the only levels you really get punished for dying in are the music levels. It sort of softens the challenge that this game gives you.

Also, if you played on the Wii U like I did as a kid, the levels with the floating frog were pretty rough because you had to use the touch screen on the gamepad to move stuff while running at the same time. I don't know if it's the same on Switch, but definitely do not play this game on the Wii U.

I only got all the Teensies and trophies, i find it pretty abhorrent that in order to 100% this game you have to grind out 1 million lums. Absurd, but as my completionism wanes I can give a pass to it and say "If someone wants to do that, they can I guess."

Good game. Makes Origins obsolete entirely. Actually lived up to how much I enjoyed it when I was younger.

Reviewed on Sep 03, 2022


Comments