it is really incredible to see how far understanding of doom map design and the single player "meta" had advanced in just 2 years after doom 2. doom 1 maps are mazes that happen to have enemies in them, doom 2 maps are admirable but sometimes ill-advised experiments, and plutonia maps are intently designed to challenge the player's execution and awareness of enemy behavior and their own resources

Reviewed on Dec 07, 2020


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