When you play Spider-Man 2018 you feel as if you have played a flawless game where it would not be easy to pinpoint in what ways a sequel could possibly improve upon it. Then Insomniac releases Spider-Man Miles Morales which somehow improves on everything you love from the first game. You reach a point where you are yet again unsure how they could possibly improve it further beyond this point but now you know that Insomniac will do it and your expectations have been raised. Spider-Man 2's improvement in all aspects is not only on par with but far exceeds the jump from Spider-Man 1 to Miles Morales.

Technical feats including the leap in the graphical fidelity and the massive scale and spectacle of sequences highlight that playstation exclusives are finally beginning to reach the level of utilisation of the PS5 that Astro's Playroom promised as a demo years ago which is no doubt enabled by developing the game exclusively for PS5.

The story and soundtrack also continues to improve. John Paesano's score is emotionally moving and a testimony to his skill as a composer. The story is written incredibly. As a narrative, it holds its own next to this year's Spider-Man Across the Spider-verse. In my opinion, this is a huge compliment to it.

Combat and gameplay also sees massive improvements with overhauls to core systems like focus and your abilities that increases the difficulty of the game and makes your actions feel much more rewarding and fun. Crimes have become much more dynamic and the map has become much larger and dense, improving the overall immersion.

It is truly incredible how much they have done for this game. Many game companies would settle for "good enough" and ship the same game with new content and happily move on with their money but Insomniac proves the fact that only when developers are driven by high standards and the determination to make the best games they possibly can that masterpieces can be made.

Reviewed on Nov 14, 2023


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