This game allowed me to bludgeon a bootleg version of that mother ♥♥♥♥♥♥ Sam (the irritating green guy) from QBert with a pick-axe. 10/10
Ok...now for an actual review.
Cash Cow DX is what would happen if you threw Sonic the Hedgehog, Mappy, Super Mario, QBert and Donkey Kong Country in a blender and wrapped it up in an early Taito aesthetic. The OST is also fantastic- if you liked the OST to Donut Dodo then you are going to love the equally bouncy and energetic nature each of the game's tracks provides.
I'm not necessarily a score chaser, but I can appreciate that there's a lot of nuance to scoring. There's the E-X-T-R-A bonus (again with Bubble Bobble) that seems pretty essential to getting bigger scores on top of stockpiling diamonds to multiple your mon-cough-mooney. This game also does one of my favorite things and exchanges your extra lives for more points when you finish a round. Last, but not least, there's also the "Holy Cow" bonus for completing a stage without dying.
I will say that the controls have a steeper learning curve than Donut Dodo. Your character bounces on his udders and it can make movement seem jarringly slippery at first. Stick with it though- this game is just as fun as Dodo. Just remember that there's no timer and take things slow and methodically- my first mistake was trying to play this game like Donut Dodo tbh.
Ok...now for an actual review.
Cash Cow DX is what would happen if you threw Sonic the Hedgehog, Mappy, Super Mario, QBert and Donkey Kong Country in a blender and wrapped it up in an early Taito aesthetic. The OST is also fantastic- if you liked the OST to Donut Dodo then you are going to love the equally bouncy and energetic nature each of the game's tracks provides.
I'm not necessarily a score chaser, but I can appreciate that there's a lot of nuance to scoring. There's the E-X-T-R-A bonus (again with Bubble Bobble) that seems pretty essential to getting bigger scores on top of stockpiling diamonds to multiple your mon-cough-mooney. This game also does one of my favorite things and exchanges your extra lives for more points when you finish a round. Last, but not least, there's also the "Holy Cow" bonus for completing a stage without dying.
I will say that the controls have a steeper learning curve than Donut Dodo. Your character bounces on his udders and it can make movement seem jarringly slippery at first. Stick with it though- this game is just as fun as Dodo. Just remember that there's no timer and take things slow and methodically- my first mistake was trying to play this game like Donut Dodo tbh.