Crams in a huge amount of story and gameplay without any filler. A couple of the internal logic to the puzzles threw me off, one was moving to a specific object automatically always triggering a timed event no matter what, which I hadn't really noticed in other missions before this point so I figured I was just not moving fast enough. I just looked up one or two very specific moves I had to make, but I probably would have got it eventually if I kept on with it.

The generally light tone was very well executed considering the amount of death but I did find it hard to feel much impact from anything going on until near the end which, to be fair, is easily the most important to get right for any story. The mystery itself still served as an excellent main hook.

You can tell how much Ace Attorney is in this thing with how unique each character moves and acts, each with little quirks that you have to take advantage of - I would have loved for this very specific aspect to be drilled down on a lot more but the puzzles themselves are still very clever and interesting considering how much planning would have gone into them just to have them work and make sense at all.

I really enjoyed my time with it. I wasn't swept away as much as others but it's really a faultless game and it's impressive how it gels all of it's many moving parts together so neatly. The brisk pace kept me coming back daily until it was complete. Being a handheld game in scope really helped narrow the focus but that didn't stop them from achieving anything they could with the concepts and characters they created for themselves.

I think this whole review was me trying to figure out why I couldn't give this a perfect score despite the game being objectively perfect. It is very, very good.

Reviewed on Apr 21, 2024


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