One Minute Review: Metal Gear Rising: Revengeance (Ah, that's a stupid name.) Ready, go!

Could have been better. It plays very smoothly, and the Zandatsu cutting mechanic is very enjoyable and very satisfying to use. But the whole game is marred with bad design choices. For example, there's no dodge button, which means there's no quick escape to get out of the way of an enemy's attack, especially when they're unblockable. They put the parry button on the same button as light attacks; there will be times when you swing your sword instead of trying to block. They did include a stealth mechanic but it's absolutely worthless and it's almost impossible to actually use. Some levels have some obvious padding to make the game last longer, including backtracking throughout an entire stage. The game could have really shined in boss fights but all but one of them are really uninspired and repetitive. If you wanted to play this game for the story, don't. It's worthless. And the game is very short, you'll be able to beat it in about four and a half hours. But for all these problems, cutting dudes is kind of fun. It is worth a rental.

Metal Gear Rising: Revengeance gets a 4 out of 10.

Reviewed on Aug 11, 2023


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