One of the best pure horror games with fantastic fixed/tracking camera angles, strong level design, challenging puzzles and above all a terrifying atmosphere built from its random events and audio design. Having no combat system, one of its unique points is its permadeath that further heightens the risk and caution in exploration. The episode structure also allows for varied levels without having to interconnect and make each more compact and thought out which I would like to see more in other games. Having an older cast too is much appreciated with their own perspectives and thoughts in each episode. Overall, it is just a strong package with its mechanics and story.

As for criticisms, the encounter mini-games are fine but it lacks accessibility support for those requiring rapid taps and button pressure specially on the higher difficulty where they get harder in succeeding episodes. Perhaps options to hold instead of tap and analog stick instead of pressure would be a good compromise. With permadeath, the game has to make sure every death is consistent and fair and I think the game mostly does that except one inconsistency in the third episode. While I like the puzzles, they can be challenging or difficult but still present a block specially in the last two episodes. The one personal thing I lament is the lack of tank controls which is just a shame. Although the 3D controls is quite workable.

Strong recommend this experience and one of my new personal favorites.

Reviewed on Oct 27, 2023


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