What a simple and sweet game. The climbing mechanics are simple yet physically pleasing although other players would want more exciting mechanics. Although I do wish the game was longer and had more harder sections (3 memorable) with stamina and resource management. Adding more environmental hazards and perhaps an non-linear or free structure would really push this to be great. It also has some jank with the movement and recovery but nothing too bad. As a first attempt, I think this is very good and another iteration is definitely welcome.

One of my memorable games of the year and a definite recommend.

Post 100% Completion: The collectibles do not explain anything significant. I like reading notes and piecing thing together but they lack context, information or intrigue despite being natural. The central story of a group of climbers should have been cutscenes instead of notes to punctuate their importance. However, the protagonist does not have any strong character or motivation specially why the horns need to be blown. In this aspect, I do not recommend collecting the optional pieces as it does not feel rewarding.

While I do like the idea of the world running out of water and how the game built this ecosystem and world, I kinda do not like how it resolves partly being a global warming analogy. Still I understand the issues might be beyond its budget and the game still delivers a nice casual experience.

Reviewed on Nov 15, 2023


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