Super Mario Odyssey is the 3D platformer Mario game equivalent of driving a Ferrari in a suburb. It is well polished, has an excellent array of movement, and a moving, dynamic camera that almost never fails in providing the best view. However, the worlds are mostly small and boring, but what’s even worse is how many moons are just filler. Moons that offer an interesting challenge to acquire are few and far between, and there are almost 1,000 moons in this game. Acquiring moons is the main goal of this game; the main gameplay loop is: go to a world, explore and collect moons, boss fight, leave once you have enough moons. So many moons, challenges, etc. feel like they are filler or are recycled content that make for an extremely bloated game. There are good ideas in this game with the hat possessions but they never get expanded upon and become difficult challenges. There are also sections that blend 2D and 3D platforming, which are great. For a game that offers such great platforming controls, it's a real disappointment that the vast majority of the game’s objective is just mind-numbing, tedious content and talking to NPC’s.

Reviewed on Jun 29, 2024


2 Comments


9 days ago

hard disagree. at least it is a video game with extremely satisfying movement and control as oppose to your 4/5 star Hellblade: Senua's Sacrifice. Also even if some moons are "filler", it doesn't mean you have to collect them all. it is for completionist. hellblade is disguised as video game but a mere walking simulator with boring repetitive puzzles and decent sound design.

8 days ago

@emustelude You're right that you don't have to collect all the moons... but even the vast majority that you do HAVE to collect are just boring to get. This is not a good argument to make in favor of Odyssey. Drawing a comparison to Hellblade is an odd choice because they are completely different kinds of games with different goals. Hellblade is attempting to immerse you in Senua's character, and tell her story - if you read my review you can see that I do critique the game's lack of gameplay elements, but that it didn't affect my overall enjoyment of the story too greatly. What I thought Odyssey was going to attempt was exploration-focused platform challenges. I didn't feel satisfied in this regard, as you can read above. So, in my opinion, Hellblade is better at what it is attempting, from my POV, than what Odyssey is attempting.