So. Much. FUN.

I had an incredible time playing HiFi Rush, it's been a long time since I had fun playing something that is not what I usually play.

The combination of rhythmic gameplay with action has seemed to me a great success and very VERY well executed. It's true that this combination sometimes made me repeat the same combos that I had already internalized instead of trying new ones, but I think that's my skill problem hehe.

Crushing enemies to the rhythm of Nine Inch Nails or The Prodigy has been a pleasure and has only made me get more and more into the game and its sensations. It is impressive that for a game like this they have achieved these licenses, which I appreciate! It's not that the original songs are bad, but recognizing songs in environments where it's not usually given is nice.

The story is fun, funny and with a spectacular rhythm (never better said). The visuals that accompany this story only add MORE personality and has had me caught up in the events from minute one. It's a shame it's only 12 hours because I was left wanting more.

The only thing I missed was some way to compensate for the in-game input lag. My setup doesn't have wired speakers and I have the PC too far away to connect the controller via cable, so it's all wireless. This caused me to have 40-50% accuracy. I played the entire game on the Steam Deck because it has no noticeable input lag and I got through it with 80-90% accuracy.

HiFi Rush is a 10 game and not a day will go by without me cursing Microsoft for shutting down Tango Gameworks.

PS: THAT Xenogears reference. Love them.

Reviewed on May 24, 2024


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