Está curioso, pero los enemigos tienen una IA demasiado cortita, el movimiento podría sentirse mejor y el combate te deja demasiado margen para cometer errores.

Criminal lo poco reconocido que está este juego

Hands down one of my fav rgg main stories

The execution is kinda wonky but I liked it, it's fine, the problem is that it's also shame that the finale for such a incredible series is just that, fine.

Medieval torture

At least the Onikakushi callback was funny

Better than Taraimawashi, but it still feels like a weaker mishmash of the original arcs without as strong of an identity.

I guess that the restrictions imposed by the main arcs plot also handicaps the console arcs; knowing beforehand what happens in the answer arcs doesn't help either.

It's fine for extra content but I hope some of the console arcs I have yet to read get to do something more unique instead of reiterating what the main arcs already executed better.