It's a strong character-focused narrative game set inside a space station. Where Gone Home (Fullbrights previous title) was about piecing together the narrative through the "environment" (i.e. props, voicemails, letters, etc.), Tacoma unfolds its narrative through the "logs" of the crewmates and characters. Despite being set in outer space, it doesn't feel alienating or cold - the design, colors and lighting of the environments emanate cozy vibes.
It's a strong game that elevates and iterates upon the "walking sim" genre - check it out.

Reviewed on Feb 08, 2021


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