really fresh take on a 3d platformer character controller, the wall kicks in particular are nasty stuff (positive connotation).

adding a map was the right choice in the long run i think - even if i didn't need a map so much as a guide to remind me to go back to a certain place i hadn't considered after several loops of the game world.

you shoulda seen some of the tricks i pulled to get where i wasn't supposed to be yet. i did everything except for one of the switches for the theater key without getting a certain extremely useful powerup

Reviewed on May 01, 2024


1 Comment


21 days ago

feels like we waited 30 years for someone to understand that part of what makes Super Mario 64 so fun is that you've got a whole host of moves that you don't need to use most of the time, and if you use them well then you can get yourself into all sorts of interesting trouble